The Edit tools allow you to modify and change entities in SketchUp. You can access the Edit tools from the Large toolset, or from the Edit toolbar. You can do this in two ways.
Although most Edit tools have some sort of auto-select functionality, you can achieve more precision and control by pre-selecting entities using the Select tool.
DIG DEEPER... Read more about the Edit Tools on page 80 of "The SketchUp Workflow for Architecture".
HEADS UP! Just about every tool in SketchUp has a "hotspot". Typically the tip of a pencil or red arrow within the icon.
The Move tool allows you to reposition points, edges, surfaces, and objects. Here's a few tips to keep in mind...
HEADS UP! The Move tool can really mess up a model in a hurry! Make careful selections and be aware of what is beyond your selection before moving.
The Push Pull tool extrudes surfaces perpendicular to the starting face. The most effective use of the Push Pull tool is to extrude walls horizontally. Here's a few tips to keep in mind...
The Follow Me tool extrudes a surface, often referred to as a profile, along a complex path. Here's a few tips to keep in mind...
The Rotate tool spins selected entities about a specific center point. Here's a few tips to keep in mind...
The Offset tool concentrically copies a surface or series of connected coplanar edges. Here's a few tips to keep in mind...
The Scale tool distorts and resizes entities based on a multiplier or a hard dimension. Here's a few tips to keep in mind...
The Paint Bucket tool applies colors and textures to surfaces. The Materials browser is where you create, edit, and manage textures, or materials. Keep these tips in mind...
DIG DEEPER... Read more about materials on page 142 of "The SketchUp Workflow for Architecture".